MOBILE LEGENDS PATCH NOTES 1.8.20 ADJUSTMENTS
01. HERO ADJUSTMENT
The following uses (↑), (↓), (~) to indicate Buff, Nerf, and Adjustment.
S1, S2, and U are Skill 1, Skill 2, and Ultimate.
Mathilda (↓)
Skill 2 – Guiding Wind (↓)
– Duration of Ally’s Movement Speed Boost: 2.5s >> 2s.
U – Circling Eagle (↓)
– Wisp Damage: 60-70 >> 40 at all levels.
– Cool Down: 30s >> 40s.
– Base Shield: 600-900 >> 400-600.
– Slightly reduced the range and speed of the second dash.
Rafaela (↓)
S2 – Holy Healing (↓)
– Movement Speed and Slow Immunity Duration: 1.5s >> 1s
Angela (↓)
S1 – Love Waves (↓)
– Magic Bonus: 90% >> 75%
U – Heartguard (↓)
– Shield: 1200-2000 + 200%-400% Magic Power >> 1000-1600 + 200%-300%.
Ixia (↓)
Attribute (↓)
– Physical Attack Growth: 10 >> 7.5.
Wanwan (↑)
Passive – Tiger Pace (↑)
– Increase how much Wanwan’s dash speed increases with her Attack Speed to bring it in line with the pre-nerf version.
Arlott (↑)
S1 – Dauntless Strike (↑)
– Soul Steal Upper Limit: 500 >> 650.
U – Final Slash (↓)
– Damage: 400-600 + 10% of target’s Max HP >> 250-400 + 8% of target’s Max HP
Fredrinn (↓)
Passive – Crystalline Armor (↓)
– Conversion Ratio from Crystal Energy into HP: 25% >> 20% (For damage dealt to Minions: 15% >> 10%)
U – Appraiser’s Wrath (↓)
– Hybrid Defense: 30-60 >> 15-35
Terizla (↓)
S2 – Execution Strike (↓)
– Total Physical Attack Bonus for the first two hits: 180% >> 160%-185%.
– Total Physical Attack Bonus for the third hit: 300% >> 220%-320%.
Edith (↓)
U – Primal Wrath (↓)
– Lifesteal Increase: 10%-30% >> 5%-20%.
Odette (~)
S1- Avian Authority (↑)
– Cooldown: 7s >> 6-5s
S2 – Blue Nova (↓)
– Cooldown: 11-8.5s >> 12-10s
02. EQUIPMENT
Twilight Armor (~)
[Unique Passive – Twilight]
– Triggering Condition: Taking more than 600 damage in a single hit >> Taking more than 800 damage in a single hit.
– Flat Damage Reduced: 150 >> 300.
Berserker's Fury (↓)
Slightly delayed the dominant phase of heroes that focus on Crit.
[Price]
2250 >> 2500
Jungling Equipment (↑)
[Unique Passive: Hunter]
Damage Per Second against Creeps: Hero Level x 2 + 2% Max HP >> 25 + Hero Level x 3 + 1% Max HP.
Gold Income
Gold Lane Siege Minion (↓): Gold Bonus 45% >> 35%