Upon taking fatal damage, Aurora freezes herself for 1.5s, becoming invincible during this time and gradually recovering 30% Max HP. This effect has a 150s cooldown.
Aurora’s freeze effects can also affect Turrets.
S1
Aurora summons an icy meteorite to strike at the target location, dealing 350(+90% Total Magic Power) Magic Damage and slowing targets hit by 40% for 1s. Afterward, 5 hailstones fall, each dealing 40( +10% Total Magic Power) Magic Damage.
S2
Aurora blows Frosty Breeze in a fan-shaped area in the target direction, dealing 225(+75% Total Magic Power) Magic Damage to enemies hit, and creating a frozen area at the far end of the attack that deals a total of 225(+75% Total Magic Power) Magic Damage to enemies in the area and freezes them for 1s.
Ult
Aurora creates a frost path in the target direction, dealing 100(+40% Total Magic Power) Magic Damage to enemies in the path and reducing their Movement Speed by 80% for 1.2s. The frost path gradually becomes glaciers that spread until reaching their maximum size and shattering, dealing 600(+150% Total Magic Power) Magic Damage to all enemies in the area and freezing targets for 1s. Every 100 Magic Power that Aurora has will increase the freeze duration by 0.2s.
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